20100505

Skills and Multipliers

Here's the list of skills with multipliers. These multipliers apply for both initial purchases (with skill points) and long-term purchases (with improvement points, ie, experience points).

Some of these totals may contradict multipliers in the published rules. If they do, these totals supersede those in the book. Also note that some of the martial arts styles do have multipliers of x1, and I'm listing them for posterity. Oops.

INT SKILLS
Know Language (varies depending on language group)
African x2
Baltic x2
Celtic x2
Farsi x2
Germanic x1
Greek x2
Japanese x2
Korean x2
Pacific Island x2
Romantic x1
Semetic x1
Sino-Tibetan & S.E. Asian x3
Slavic x3

REFLEX SKILLS
Martial Arts (varies)
Aikido x3
Animal Kung Fu x3
Boxing x1
Capoeria x3
Choi Li Fut x3
Judo x1
Karate x2
Tae Kwan Do x3
Thai Kick Boxing x4
Wrestling x1
Pilot Gyro x2
Pilot Fixed Wing x2
Pilot Dirigible x2
Pilot Vectored Thrust Vehicle x2
Stealth x2

TECH SKILLS
Aero Tech x2
AV Tech x2
Basic Tech x1
Cyberdeck Design x2
CyberTech x2
Demolitions x2
Electronic Security x2
Gyro Tech x2
MedTech x2
Pharmaceuticals x2
Weaponsmith x2

So, that's that. Any questions, drop me a line or come by my cube and ask. Next stop: starting gear (ie, issued equipment).

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